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Fisherman

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Fisherman
Fisherman1
General Information
Real name: Unknown
First Appearance: Aquaman #21 (May, 1965)
Created by: Henry Boltinoff
Nick Cardy
Affiliations: Former:
Kobra Cult
The Society
Terrible Trio
Abilities: Alien Xenoform grafted to human hosts. Uses advanced technology
Portrayed by: None


HistoryEdit

Fisherman

The Fisherman.

The Fisherman's real identity is never revealed. He is a thief who specializes in stealing hi-tech equipment, then selling it on the black market. He utilizes specialized lures and a fishing rod with a razor sharp hook and titanium-steel line as weapons to entangle his enemies. In his first encounter with Aquaman, the Fisherman uses an experimental formula to turn Aquaman and then himself into a giant. He later fought Aquaman, along with Karla and Un-Thing, as a member of the Terrible Trio but was once again defeated and put in prison. He returned many times to fight Aquaman, as well as Blue Devil and Young Justice.

In Infinite Crisis #1 (2005), the Fisherman teams up with the Riddler and Murmur in an attack on Gotham police officers.

Fisherman is killed in Gotham Central #37 (2005), though during an autopsy it is revealed that it is not the original villain of that name.

XenoformEdit

A new, more deadly version of the villain appears in Aquaman: Sword of Atlantis #48-49 (2007), written by Kurt Busiek. The Fisherman's helmet is revealed to be a xenoform parasite, a H. P. Lovecraftian alien that attaches itself to every incarnation of the Fisherman and uses it to instil fear in his victims.

FlashpointEdit

In the DC Universe sweeping event Flashpoint, the Fisherman is seen as a crew member of Captain Deathstroke on the ship named the Ravager. The Fisherman, along with Captain Deathstroke and the rest of his crew sail the war ravaged seas searching for the Captain's missing daughter and plundering destroyed civilizations.

ParaphernaliaEdit

Former EquipmentEdit

  • Utility Belt: The belt is used in conjunction eat fishing rod, the angler can use an automatic action to attach the front of your gun belt and keep other weapons.

Former WeaponsEdit

  • Knockout Gas Lure
  • Grenade Lure
  • Torpedo Lure
  • Depth Bombs
  • Telescoping Fishing Rod
  • Net Lure

Former TransportationEdit

  • Sea Serpent Ship

In other mediaEdit

  • The Fisherman appeared in several episodes of The Superman/Aquaman Hour of Adventure, an animated series that ran from 1967 to 1968. These episodes were later reused in Aquaman, a 1968 to 1970 animated series that was created by running only the Aquaman segments of The Superman/Aquaman Hour of Adventure.

See AlsoEdit

LinksEdit

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